Post-Jam Update
EDIT:Update now Live
So after some feedback from the game jam comments i have made some changes that will be submitted once the voting period is over, First of all the lever and campfire have been changed to 2D sprites rather than 3D model, i feel this fits better.
Next I made a new texture for the walls/floor, many people disliked the realistic take so it was revised
Speed of the lifts was also changed, so you move around a little faster.
Another thing, were you aware that campfires acted as checkpoints? well now its more obvious, the fire will only burn when its activated, in addition, checkpoints can only be activated if you are carrying the younger brother, so no leaving him behind! When you reload in the pause menu, or continue from the main menu you will spawn at the last visited checkpoint.Lastly the controls were revised, the E key (A button) only activates levers, Picking up/dropping has been moved to Q (X button).
Files
Get The Lost Light
The Lost Light
Two Brothers get lost down a Mineshaft, with the younger one Injured you must escape.
Status | Prototype |
Author | leafyxr |
Genre | Puzzle, Adventure |
Tags | 2D, Singleplayer, Unity, yogscastgamejam |
More posts
- Post-Jam Update now LiveDec 17, 2019
Leave a comment
Log in with itch.io to leave a comment.